Homepage
Open in app
Sign in
Get started
Traverse Research
Traverse research is a graphics and game development research and development studio located in the heart of Breda with a mission to make Breda a game development power house.
Follow
Following
Dynamic diffuse global illumination
Dynamic diffuse global illumination
This blogpost will cover how we set up our dynamic diffuse global illumination system in our rendering framework at Traverse Research. It’s…
Darius Bouma
Dec 30, 2023
Denoising raytraced images using OIDN
Denoising raytraced images using OIDN
In this blog post, I’ll write about how I recreated the OIDN U-Net DNN using Rust and HLSL compute shaders, and about my time as an Intern…
Matej Kalocai
Dec 29, 2023
Neural Radiance Fields
Neural Radiance Fields
Hi there, I’m Jason de Wolff. Currently, I am in my 2nd year at Breda University of Applied Sciences, I was offered to do an internship…
Jason de Wolff
Dec 27, 2023
Beyond SAH — Building Optimal BVHs
Beyond SAH — Building Optimal BVHs
In this blogpost we discuss various heuristics beyond the Surface Area Heuristic that can create BVHs with better ray-tracing performance
Athos Van Kralingen
Dec 25, 2023
Ray tracing animated crowds
Ray tracing animated crowds
Animating large crowds in a ray traced environment on the GPU
Jan Kind
Dec 24, 2023
An update to our Render Graph
An update to our Render Graph
Let’s start with some general stuff first; this will be an introductory post about the Render Graph developed at Traverse Research…
Brian
Dec 22, 2023
Creating a Directed Acyclic Graph from a Mesh
Creating a Directed Acyclic Graph from a Mesh
In this post, we’d like to walk you through the steps of creating a Directed Acyclic Graph, or DAG, that we use at Traverse Research for…
Sylvester Hesp
Dec 22, 2023
Intro to rendering of animated volumetric models in Breda
Intro to rendering of animated volumetric models in Breda
In this post, we’ll go over the basic building blocks of our real-time volumetric rendering process in the Breda graphics framework…
Rosalie de Winther
Dec 14, 2023
Fast CDF generation on the GPU for light picking
Fast CDF generation on the GPU for light picking
Introduction
Jan Kind
Dec 8, 2022
Our layered material model
Our layered material model
Layered material models are an expandable solution to achieve more complex visual appearances, this post describes our implementation.
Hannes Vernooij
Dec 6, 2022
Traverse Research at SIGGRAPH Asia 2022
Traverse Research at SIGGRAPH Asia 2022
After a long time without conferences, this year, the Traverse Research team will be traveling to the SIGGRAPH 2022 conference in Daegu…
Traverse Research
Dec 5, 2022
Bindless rendering — validation
Bindless rendering — validation
With a bindless rendering pipeline in place as covered in the previous blogs bindless setup and templated bindless, we are now faced with…
Darius Bouma
Nov 8, 2022
Building pure Rust apps for Android
Building pure Rust apps for Android
Rust is an amazing and powerful language, but how does it fare when building purely Rust-driven apps for Android?
Marijn Suijten
Jun 29, 2022
Render Graph 101
Render Graph 101
Designing an efficient renderer can be quite a tough task. Especially with the new low-level graphics APIs like DirectX 12 and Vulkan where…
Manon Oomen
Apr 29, 2022
Bindless rendering — Templates
Bindless rendering — Templates
In this continuation of bindless rendering — setup, we now shift our focus to using bindless resources in shaders. Previously we were…
Darius Bouma
Apr 1, 2022
Bindless rendering — Setup
Bindless rendering — Setup
This is the first of a three-part series on writing a modern bindless rendering pipeline. We will mainly cover the basics of why and how…
Darius Bouma
Mar 11, 2022
Building Mitsuba0.6 with Anaconda Python bindings on Ubuntu18.04 (Docker)
Building Mitsuba0.6 with Anaconda Python bindings on Ubuntu18.04 (Docker)
In this article, we will build Mitsuba 0.6 on Ubuntu18.04 with Anaconda and Docker.
Luca Quartesan
Jan 26, 2022
Traverse Research
Traverse Research is a rendering R&D company located in Breda, The Netherlands
More information
Followers
47
Elsewhere
About Traverse Research
Latest Stories
Archive
About Medium
Terms
Privacy
Teams